Readonly
cursorThe cursor position relative to rl.line
.
This will track where the current cursor lands in the input string, when reading input from a TTY stream. The position of cursor determines the portion of the input string that will be modified as input is processed, as well as the column where the terminal caret will be rendered.
Readonly
lineThe current input data being processed by node.
This can be used when collecting input from a TTY stream to retrieve the
current value that has been processed thus far, prior to the line
event
being emitted. Once the line
event has been emitted, this property will
be an empty string.
Be aware that modifying the value during the instance runtime may have
unintended consequences if rl.cursor
is not also controlled.
If not using a TTY stream for input, use the 'line'
event.
One possible use case would be as follows:
const values = ['lorem ipsum', 'dolor sit amet'];
const rl = readline.createInterface(process.stdin);
const showResults = debounce(() => {
console.log(
'\n',
values.filter((val) => val.startsWith(rl.line)).join(' '),
);
}, 300);
process.stdin.on('keypress', (c, k) => {
showResults();
});
Readonly
terminalOptional
[captureevents.EventEmitter
events.EventEmitter
events.EventEmitter
events.EventEmitter
events.EventEmitter
events.EventEmitter
events.EventEmitter
events.EventEmitter
events.EventEmitter
The rl.close()
method closes the Interface
instance and
relinquishes control over the input
and output
streams. When called,
the 'close'
event will be emitted.
Calling rl.close()
does not immediately stop other events (including 'line'
)
from being emitted by the Interface
instance.
Synchronously calls each of the listeners registered for the event named eventName
, in the order they were registered, passing the supplied arguments
to each.
Returns true
if the event had listeners, false
otherwise.
import { EventEmitter } from 'node:events';
const myEmitter = new EventEmitter();
// First listener
myEmitter.on('event', function firstListener() {
console.log('Helloooo! first listener');
});
// Second listener
myEmitter.on('event', function secondListener(arg1, arg2) {
console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
});
// Third listener
myEmitter.on('event', function thirdListener(...args) {
const parameters = args.join(', ');
console.log(`event with parameters ${parameters} in third listener`);
});
console.log(myEmitter.listeners('event'));
myEmitter.emit('event', 1, 2, 3, 4, 5);
// Prints:
// [
// [Function: firstListener],
// [Function: secondListener],
// [Function: thirdListener]
// ]
// Helloooo! first listener
// event with parameters 1, 2 in second listener
// event with parameters 1, 2, 3, 4, 5 in third listener
Returns an array listing the events for which the emitter has registered
listeners. The values in the array are strings or Symbol
s.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.on('foo', () => {});
myEE.on('bar', () => {});
const sym = Symbol('symbol');
myEE.on(sym, () => {});
console.log(myEE.eventNames());
// Prints: [ 'foo', 'bar', Symbol(symbol) ]
Returns the number of listeners listening for the event named eventName
.
If listener
is provided, it will return how many times the listener is found
in the list of the listeners of the event.
The name of the event being listened for
Optional
listener: FunctionThe event handler function
Returns a copy of the array of listeners for the event named eventName
.
server.on('connection', (stream) => {
console.log('someone connected!');
});
console.log(util.inspect(server.listeners('connection')));
// Prints: [ [Function] ]
Adds the listener
function to the end of the listeners array for the event
named eventName
. No checks are made to see if the listener
has already
been added. Multiple calls passing the same combination of eventName
and
listener
will result in the listener
being added, and called, multiple times.
server.on('connection', (stream) => {
console.log('someone connected!');
});
Returns a reference to the EventEmitter
, so that calls can be chained.
By default, event listeners are invoked in the order they are added. The emitter.prependListener()
method can be used as an alternative to add the
event listener to the beginning of the listeners array.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.on('foo', () => console.log('a'));
myEE.prependListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
// b
// a
The callback function
Adds a one-time listener
function for the event named eventName
. The
next time eventName
is triggered, this listener is removed and then invoked.
server.once('connection', (stream) => {
console.log('Ah, we have our first user!');
});
Returns a reference to the EventEmitter
, so that calls can be chained.
By default, event listeners are invoked in the order they are added. The emitter.prependOnceListener()
method can be used as an alternative to add the
event listener to the beginning of the listeners array.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.once('foo', () => console.log('a'));
myEE.prependOnceListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
// b
// a
The callback function
Adds the listener
function to the beginning of the listeners array for the
event named eventName
. No checks are made to see if the listener
has
already been added. Multiple calls passing the same combination of eventName
and listener
will result in the listener
being added, and called, multiple times.
server.prependListener('connection', (stream) => {
console.log('someone connected!');
});
Returns a reference to the EventEmitter
, so that calls can be chained.
The callback function
Adds a one-timelistener
function for the event named eventName
to the beginning of the listeners array. The next time eventName
is triggered, this
listener is removed, and then invoked.
server.prependOnceListener('connection', (stream) => {
console.log('Ah, we have our first user!');
});
Returns a reference to the EventEmitter
, so that calls can be chained.
The callback function
The rl.prompt()
method writes the Interface
instances configuredprompt
to a new line in output
in order to provide a user with a new
location at which to provide input.
When called, rl.prompt()
will resume the input
stream if it has been
paused.
If the Interface
was created with output
set to null
or undefined
the prompt is not written.
Optional
preserveCursor: booleanIf true
, prevents the cursor placement from being reset to 0
.
The rl.question()
method displays the query
by writing it to the output
,
waits for user input to be provided on input
, then invokes the callback
function passing the provided input as the first argument.
When called, rl.question()
will resume the input
stream if it has been
paused.
If the Interface
was created with output
set to null
or undefined
the query
is not written.
If the question is called after rl.close()
, it returns a rejected promise.
Example usage:
const answer = await rl.question('What is your favorite food? ');
console.log(`Oh, so your favorite food is ${answer}`);
Using an AbortSignal
to cancel a question.
const signal = AbortSignal.timeout(10_000);
signal.addEventListener('abort', () => {
console.log('The food question timed out');
}, { once: true });
const answer = await rl.question('What is your favorite food? ', { signal });
console.log(`Oh, so your favorite food is ${answer}`);
A statement or query to write to output
, prepended to the prompt.
A promise that is fulfilled with the user's input in response to the query
.
The rl.question()
method displays the query
by writing it to the output
,
waits for user input to be provided on input
, then invokes the callback
function passing the provided input as the first argument.
When called, rl.question()
will resume the input
stream if it has been
paused.
If the Interface
was created with output
set to null
or undefined
the query
is not written.
If the question is called after rl.close()
, it returns a rejected promise.
Example usage:
const answer = await rl.question('What is your favorite food? ');
console.log(`Oh, so your favorite food is ${answer}`);
Using an AbortSignal
to cancel a question.
const signal = AbortSignal.timeout(10_000);
signal.addEventListener('abort', () => {
console.log('The food question timed out');
}, { once: true });
const answer = await rl.question('What is your favorite food? ', { signal });
console.log(`Oh, so your favorite food is ${answer}`);
A statement or query to write to output
, prepended to the prompt.
A promise that is fulfilled with the user's input in response to the query
.
Returns a copy of the array of listeners for the event named eventName
,
including any wrappers (such as those created by .once()
).
import { EventEmitter } from 'node:events';
const emitter = new EventEmitter();
emitter.once('log', () => console.log('log once'));
// Returns a new Array with a function `onceWrapper` which has a property
// `listener` which contains the original listener bound above
const listeners = emitter.rawListeners('log');
const logFnWrapper = listeners[0];
// Logs "log once" to the console and does not unbind the `once` event
logFnWrapper.listener();
// Logs "log once" to the console and removes the listener
logFnWrapper();
emitter.on('log', () => console.log('log persistently'));
// Will return a new Array with a single function bound by `.on()` above
const newListeners = emitter.rawListeners('log');
// Logs "log persistently" twice
newListeners[0]();
emitter.emit('log');
Removes all listeners, or those of the specified eventName
.
It is bad practice to remove listeners added elsewhere in the code,
particularly when the EventEmitter
instance was created by some other
component or module (e.g. sockets or file streams).
Returns a reference to the EventEmitter
, so that calls can be chained.
Optional
eventName: string | symbolRemoves the specified listener
from the listener array for the event named eventName
.
const callback = (stream) => {
console.log('someone connected!');
};
server.on('connection', callback);
// ...
server.removeListener('connection', callback);
removeListener()
will remove, at most, one instance of a listener from the
listener array. If any single listener has been added multiple times to the
listener array for the specified eventName
, then removeListener()
must be
called multiple times to remove each instance.
Once an event is emitted, all listeners attached to it at the
time of emitting are called in order. This implies that any removeListener()
or removeAllListeners()
calls after emitting and before the last listener finishes execution
will not remove them fromemit()
in progress. Subsequent events behave as expected.
import { EventEmitter } from 'node:events';
class MyEmitter extends EventEmitter {}
const myEmitter = new MyEmitter();
const callbackA = () => {
console.log('A');
myEmitter.removeListener('event', callbackB);
};
const callbackB = () => {
console.log('B');
};
myEmitter.on('event', callbackA);
myEmitter.on('event', callbackB);
// callbackA removes listener callbackB but it will still be called.
// Internal listener array at time of emit [callbackA, callbackB]
myEmitter.emit('event');
// Prints:
// A
// B
// callbackB is now removed.
// Internal listener array [callbackA]
myEmitter.emit('event');
// Prints:
// A
Because listeners are managed using an internal array, calling this will
change the position indices of any listener registered after the listener
being removed. This will not impact the order in which listeners are called,
but it means that any copies of the listener array as returned by
the emitter.listeners()
method will need to be recreated.
When a single function has been added as a handler multiple times for a single
event (as in the example below), removeListener()
will remove the most
recently added instance. In the example the once('ping')
listener is removed:
import { EventEmitter } from 'node:events';
const ee = new EventEmitter();
function pong() {
console.log('pong');
}
ee.on('ping', pong);
ee.once('ping', pong);
ee.removeListener('ping', pong);
ee.emit('ping');
ee.emit('ping');
Returns a reference to the EventEmitter
, so that calls can be chained.
By default EventEmitter
s will print a warning if more than 10
listeners are
added for a particular event. This is a useful default that helps finding
memory leaks. The emitter.setMaxListeners()
method allows the limit to be
modified for this specific EventEmitter
instance. The value can be set to Infinity
(or 0
) to indicate an unlimited number of listeners.
Returns a reference to the EventEmitter
, so that calls can be chained.
The rl.write()
method will write either data
or a key sequence identified
by key
to the output
. The key
argument is supported only if output
is
a TTY
text terminal. See TTY keybindings
for a list of key
combinations.
If key
is specified, data
is ignored.
When called, rl.write()
will resume the input
stream if it has been
paused.
If the Interface
was created with output
set to null
or undefined
the data
and key
are not written.
rl.write('Delete this!');
// Simulate Ctrl+U to delete the line written previously
rl.write(null, { ctrl: true, name: 'u' });
The rl.write()
method will write the data to the readline
Interface
's input
as if it were provided by the user.
Optional
key: KeyThe rl.write()
method will write either data
or a key sequence identified
by key
to the output
. The key
argument is supported only if output
is
a TTY
text terminal. See TTY keybindings
for a list of key
combinations.
If key
is specified, data
is ignored.
When called, rl.write()
will resume the input
stream if it has been
paused.
If the Interface
was created with output
set to null
or undefined
the data
and key
are not written.
rl.write('Delete this!');
// Simulate Ctrl+U to delete the line written previously
rl.write(null, { ctrl: true, name: 'u' });
The rl.write()
method will write the data to the readline
Interface
's input
as if it were provided by the user.
Instances of the
readlinePromises.Interface
class are constructed using thereadlinePromises.createInterface()
method. Every instance is associated with a singleinput
Readable
stream and a singleoutput
Writable
stream. Theoutput
stream is used to print prompts for user input that arrives on, and is read from, theinput
stream.Since
v17.0.0